Visual Designer/Technologist
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Chopard

I worked with Field to help out with the interaction and lookdev of an installation project built in Unreal using Niagara. Reworking the current system to have more responsive influence over the particles systema and relighting the watch asset.

Luxury takes on depth through presence and personal connection. For Chopard, this meant opening up the world inside its most intricate chiming timepiece, making the craft, precision and complexity legible beyond the object itself.

For more information visit Field’s website: The Sound of Eternity Experience


Client

  • Chopard

Executive Production

  • Sinéad McCarthy

Creative Direction

  • Justin Crook

Technical Direction

  • Jonas Otto

Design Lead

  • Max Palmer

  • Jason Wiley

Spatial Design

  • Sonja Stadelmaier

  • Riccardo Torresi

Design

  • Ray Chong

Development

  • Sam Care

  • Dorian Gourg

  • Guido Schmidt

  • James Lee

  • Lukas Schmeck

Sound Design

  • Sebastiaan Smink

Communication

  • Alexa Chirnoagă

In Collaboration With

  • Map Project Office

  • LeTruc