Unreal x Houdini Designer
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Tree Of Life

Tree Of Life

Projection animation for a large Tree-like structure in Xian, China with Territory Studios.

I worked as a Visual artist to create the Prologue animation sequence for the show. It was inspired by the silk road and we wanted to tell a story of three key materials - Jade, Porcelain and Silk, on an abstract tapestry.

My idea was to create a terraforming tapestry where each material would not only have it’s own look but it’s own movement and evolve over the duration of the animation.

Previs

We used Unreal to previs the animation in a 3D reconstructed environment. This helped to speed up the feedback loop for us artists to get a sense of scale and perspective on the actually building and to test the projections.